


So we can click either one of these gravestones, or all three. Clicking the remaining gravestone, 5, would get the skeleton dancing again. We’ve seen clicking one of these gravestones makes skeleton #5 dance, but clicking two of them makes it stop. These are the gravestones that affect skeleton #5. How do we fix this? Look at the constraint to the right of the fifth row. Skeleton #5 has been toggled twice, so it won’t be. Reading down the columns, we find that skeletons #1, #2, #3, and #7 have been toggled once, so they’ll be dancing. Let’s begin by clicking the first pair of gravestones, (1,2). So we’ll need at least a pair of gravestones in our solution. That simplifies our task.įrom the table above, it’s obvious we have to click more than one gravestone to get all the skeletons dancing. The order gravestones are clicked makes no difference, which means we’ll never need to click a gravestone twice. Like Black & White’s totem or tree puzzles, we could solve this using simultaneous equations, but where’s the fun in that? Let’s use graph theory instead to bypass all the term juggling. (Ignore the “constraint” column for the moment we’ll need it later.) Each gravestone affects a different set of skeletons: Click a gravestone to make skeletons start or stop dancing. The Dancing Skeletons silver scroll on Battle of the Gods’ Japanese land challenges you to get all seven skeleton dancing simultaneously. Black & White 2: Battle of the Gods Skeleton Puzzleīlack & White 2: Battle of the Gods’ Skeleton Puzzle
